Number of triangle patches | The proposed method | Laplacian texture image-based geometry texture synthesis | Optimized texture-by-numbers synthesis |
---|---|---|---|
512 | 1.31 | 1.58 | 1.70 |
1,024 | 2.18 | 2.66 | 2.58 |
1,535 | 2.68 | 4.30 | 4.73 |
2,048 | 3.67 | 5.93 | 5.74 |
2,560 | 5.29 | 7.02 | 7.36 |
3,072 | 6.01 | 9.15 | 10.08 |
3,584 | 7.76 | 11.26 | 14.56 |
4,096 | 9.09 | 14.20 | 2.23 |